Company: Imaginary Forces -NY
In this teaser, I created the moon, textured it and animated the lighting of it. Also, animated the butterflies in some of the shots, in addition to creating the pre-comp of the butterflies that flame used as reference for the final comp. Lastly, I added volumic lights coming from the windows in the room scene where the butterflies are flying.
Company: Psyop
Modeled and animated the phone cord, the 3D text, the 3 main hero 3D lines and animated the camera. And setting up passes for the lines and text.
Company: Psyop
Animated the camera, the 2D cards for the people and the 3 main 3D lines, as well as setting up passes.
Company: Psyop
I was brought in near the end of the project to work on the first shot court yard in the background. Using the Styleframe photoshop file, I separated the various elements for which I then builded simple geometry to camera project them on.
Company: Psyop
I modeled and textured the flowers the soldier is holding just before the ship sinks, also modeled and textured the piece of the ship the hero is riding the waves with.
Company: LoyalKaspar
This is a 15 second commercial for the National Geographic Channel, in which I modeled, texture, light and rigged the 3D treasure chest at the end of the spot.
Company: Mass Market
For the first 2 shots, I was incharge of lighting, texturing, rendering and of doing pre-comps in After FX before it went into Flame. Created the shaders for the ribbons and setting up a general lighting rig for all the other shots. Also, created the shaders for the cloth and most of the shaders for the cars.
Company: Mass Market
For the first 2 shots, I was incharge of lighting, texturing, rendering and of doing pre-comps in After FX before it went into Flame. Created the shaders for the ribbons and setting up a general lighting rig for all the other shots. Also, created the shaders for the cloth and most of the shaders for the cars.
Company: Psyop
Modeled and texture the 3D tennis net, setting up volume lights, textured some of the 3D eyes, and animated, textured and lit the shot of the 3D ball bouncing off the ground. Textured, lit and animated the ball in other shots as well. Also, lighting for the 3D characters in some shots and some cloud animation.
Company: Psyop
I modeled, textured and light the volley ball net and the ball. And near the end, I created a volumetric lights pass for when the diver is first coming out of the water.