I’m a CG/VFX Generalist with a strong focus in lighting, shading and look development, and creating compelling and entertaining visual effects is my passion. I can work with minimum supervision and finish my shots on time or as part of a team working together.
Some of the software I use includes: Maya, Arnold, V-Ray, Mental Ray, Softimage XSI, Photoshop, Nuke and Mari. My experience ranges from photo realistic renders and matching live plate lighting to modeling, texturing, shading, look development, animation and creating composites. I have strong technical and artistic skills, and the ability to work under tight deadlines.
During my over 10 years of experience, I have worked closely with Directors, Designers, Producers, Compositors and other VFX and 3D Artists in many production environments, and have experience in many of the different steps in the production pipeline and the technical challenges an artist faces. I enjoy meeting new artists, learning new software and techniques, and working with a creative team, while also learning from them.
Currently I reside in NYC where I grew up; I’m available to work from home, on your studio’s premises or travel out of state/country.
Thanks for stopping by,