Child Hunger Ends Here “Feed One More”

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Studio: Passion Pictures NY

In this project which was directed by Saschka Unseld, the Pixar director of “The Blue Umbrella”, I was responsible for lighting, texturing, shading and rendering a number of shots using Maya and Arnold.

My shots: (in order of appearance)
07 – Box Pick up: Using a provided texture for the box, I shaded, created the lighting and rendered this shot.
08 – Twins pop-up: Created the lighting for the whole shot, including background and characters.
12 – Kitchen Scene: Using a gray kitchen model, I created all the textures, UV’s and shaders for the kitchen, in addition to the lighting for both the environment and characters.

In addition, I also created some precomps in Nuke for quick previews and worked with the compositors in creating additional passes they needed.

Goody’s “ReliefShot” & “Powder”

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Studio: Passion Pictures NY

Using Maya and Arnold and as the only lighter in this project, my responsibilities were the following:

-Created the textures/shaders and lighting for the entire commercial, except for the powder/liquid in the car interior shot.
-Shading and lighting of the CG car including the water in the exterior shot.
-Shading and lighting of the neurons.
-Worked with the compositors for any extra passes they needed.

PediaSure “Sponge Boy – Day With Mom”

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Studio: Passion Pictures NY

The second spot of the sponge series. Working with the same awesome team as the first one, we were able to complete this spot right after the other. As with the other spot my responsibilities included look development (Look Dev) and lighting in Maya, Arnold Renderer and Nuke, also setting render layers (passes) and finishing the shot by working with the compositors. Using background plates with grey and chrome balls, plus other reference objects, I match the lighting to these in Maya using Arnold and by editing the provided HDR images.

My shots included:
05-Bottle Pick Up (lighting, texturing CG bottle, rendering, etc)
06-Drinking Pediasure (lighting, texturing CG bottle, rendering, etc)
07-Height Measurement
08-Playground swings (just Look Dev for this one, render layers and rendering setup by another artist)
09-Running To Bus (lighting, CG Props, rendering, etc)
10-Backpack Pick Up

It was a blast working on these.

PediaSure “Sponge Girl – Soak It Up!”

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Studio: Passion Pictures NY

This was a great project to work on, we had a great team. My responsibilities included look development (Look Dev) and lighting in Maya, Arnold Renderer and Nuke, also setting render layers (passes) and finishing the shot by working with the compositors. Using background plates with grey and chrome balls, plus other reference objects, I match the lighting to these in Maya using Arnold and by editing the provided HDR images.

My shots included:
07-Backyard butterfly catch (lighting, texturing the nets, rendering, etc)
09-Drinking Pediasure (lighting, CG bottle, rendering, etc)
10-Vallerina Running
11-Vallerinas leaning on mirror (just Look Dev for this one, render layers and rendering setup by another artist)
12-Car looking out – Look Dev by another artist, and I setup the render layers and rendered it.

Thanks for watching!

Galaxy Chocolate

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Studio: Passion Pictures NY

I helped with simulating a cloth material on top of a temp 3D couch, so that we could use the cloth to attach the particles on. Using an ICE compound created by another artist, I helped in attaching the cloud point to the cloth and modifying it when necessary, also shading the ICE particles, lighting and rendering them. As well as the 3D cloth passes used to blend it with the real one. In addition, I created the initial setup for the cloth simulation where the actor touches the cloth and interacts with it. Modeled, textured, created the lighting and rendered passes for the box with the logo and the cloth it stands on in the final shot.