Studio: Transistor Studios
This was a challenging but fun project, everyone at Transistors was great, really cool team we had on this one. Can’t see it from this low res version, but the canion shot(city mid level or shot 3), it was my shot and I had to populate it with office furniture and a lot of other stuff for the x-ray to work, scenes were a couple of gigs in size. We ended up splitting them into Arnold ASS files to be able to manage and render them.
My main other shot was the x-ray overhead shot of the city(shot 6), starting from a shader that was provided to me, I developed the x-ray look according to the directors comments.
I also helped with other miscellaneous modeling and shader setup and helping some of the team members setup their lighting and shaders so they all look the same.