Verizon Droid X “Hotspot”

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Studio: The Mill

My contributions for this spot included: the 3D tracking of the woman when she’s opening the laptop and modeling where she’s sitting, 3D tracking the laptop and PSP. Modeling and tracking the staircase where the kid is playing with the PSP and optimizing the laptop model.

Verizon Droid X “Eagle Eye”

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Studio: The Mill

For this Droid X Spot, I was responsible for importing the robot arms and head model in the 3D scene and tracking it to match the back plate for some of the shots. Also, setting up renders for the lights.

Adidas “CVA” Beijin Olympics 2008

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Studio: Psyop

Modeled and texture the 3D tennis net, setting up volume lights, textured some of the 3D eyes, and animated, textured and lit the shot of the 3D ball bouncing off the ground. Textured, lit and animated the ball in other shots as well. Also, lighting for the 3D characters in some shots and some cloud animation.

Adidas “Together” Beijin Olympics 2008

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Studio: Psyop

I modeled, textured and light the volley ball net and the ball. And near the end, I created a volumetric lights pass for when the diver is first coming out of the water.

Fernet-Branca

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Studio: Psyop

Using ICE in XSI, I animated the big foreground tree as well as the background ones. Animated the opening flower with shape animation, animated the wash that goes over the white part of the Ying & Yang sign. Also, used the Pwrapper script to convert the particles to geo so they can be shaded.

Century21 “Open House April”

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Studio: Psyop

For this spot I animated the April text, layout the trees throughout the scene, modeled the hills, animated the clouds, textured and did additional modeling on the sign at the end. Also, setting up the render passes for the compositors.

Century21 “PathHome”

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Studio: Psyop

On the last shot of the spot I modeled the hills, the path to the house which I also animated, layout the trees throughout the scene, animated the clouds and setup the render passes for the compositors to use.

Adobe “Anthem”

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Studio: LoyalKaspar

In this 38 seconds spot for Adobe Acrobat 8 Professional, my duties included the texturing, lighting and some animation of many of the scenes, also many other tasks like After FX and Photoshop work.

ESPNU “Advance”

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Studio: LoyalKaspar

As with the other spots, I worked on the texturing and passes setup of the map as part of a team.

ESPNU “Rivers”

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Studio: LoyalKaspar

I modeled the river’s path by modifying the original map mesh. Then, as part of a team, I helped with the texturing and passes setup for the map.